riffraff

The market
plays music.

Every buy is a note. Notes less than 90 seconds apart make a jam. When the jam goes quiet, the band gets paid, and whoever started it gets the most. Turn the sound on.

riffraffRF-16 · market groovebox
JAM 000WAITING FOR A NOTE
QUIET IN--:--
NOTES 0PLAYERS 0BAND FUND 0 SOLTHIS JAM PAYS 0 SOL
Every buy of 0.02 SOL or more is a note. Be the first note of a jam: it pays the most.
90SECONDS

A jam stays alive while notes keep coming. Each note resets the clock to 90 seconds. Silence ends it.

Tone
Decay
Drive
Band fund0SOL
Paid to bandsSOL
Jams played0
Longest jam0notes

Tracks

Every finished jam. Press play.

No tracks yet. The first jam starts with the first buy.

How it plays

01

Play a note

Any buy of 0.02 SOL or more is a note, and lights a pad on the groovebox for everyone watching. Your wallet always plays the same pad.

02

Keep it going

Notes less than 90 seconds apart are one jam. Every note resets the clock. A jam needs 3 different wallets to pay.

03

Get paid

When a jam goes quiet, the band gets half the band fund. The first note gets the biggest share (note n weighs 1/n), and a wallet counts at most 3 notes.

The band fund is 70% of the creator fees this coin earns; the rest is the team's. Payouts are sent from the dev wallet, in the open, and listed with every track. Sells don't stop a jam. The fund pays only what fees have put in it.

CARevealed at launch